//by Alessandro Capozzo - GHOSTAGENCY.NET // 6 November 2003 Ball [] cont; float n=0.00f; float q=0.03f; int num=5; float dens; float nnn; int nn; void setup() { size(200,200); framerate(30); cont=new Ball[num]; for (int index = 0; index < num; index++) { cont[index]=new Ball(10/((25.5f)*(index+1)),100,100,15); } } void loop() { background(250); n=n+0.1f; for (int index = 0; index < num; index++){ cont[index].update(); } for (int _x = 0; _x < width; _x++) { for (int _y = 0; _y < height; _y++) { dens = 0; for (int res = 0; res